Mod Mertvij Putj 2 Stalker Teni Chernobilya 2012 Torrent
среда 26 декабря admin 52
Sadly it seem that no one has uploaded a torrent for it, I just always find that torrents are faster then downloading 1GB+ files using my internet browser.
If you haven’t played 2007’s most immersive and atmospheric shooter, or you’re back for replay, this mod is for you. This is the world of S.T.A.L.K.E.R. Like you’ve never seen before, with updated graphics and added functionality that don’t change the original story or gameplay.
The game hasn’t been changed beyond recognition, but rather enhanced while preserving the core elements that made it the unique experience is it. What makes this mod different? It was designed by professional graphic artists with rich experience in the field, following industry standards for creating interactive 3D environments. It features artistic works and modifications from many community members unified under one art direction. The game has been redesigned with new visual qualities, and is offered as one convenient, complete package to reach a user base beyond the modding community. This mod has been created with a thought of bringing the beautiful and immersive game of S.T.A.L.K.E.R. Shadow of Chernobyl from the previous generation when it was created to an up-to-date experience you’d expect from games currently being developed.
Another way to accomplish this would be through Platform Invocation Services (PInvoke). You can use (Windows Management Instrumentation) like this: Dim mos As New ManagementObjectSearcher('SELECT * FROM Win32_PhysicalMedia') For Each mo As ManagementObject In mos.Get() Dim serial As String = mo('SerialNumber').ToString() Next Although, I've read about cases in which no serial number is returned using WMI. To use either of the above outlined methods you will need ADMIN rights, a utility which seems to circumvent this can be found. Article includes a download in which the author implements and to extract drive information through Interop services in VB.NET. How to get computer serial number in vb.net.
The following list details the carefully chosen collection of technically advanced and aesthetically brilliant modifications that were created by talented modders, concept artists, and programmers over the past two years. They are meant to technically and artistically enhance the original feel and atmosphere the developers meant you to experience, without compromising it in the process. You’ll notice every single detail has been retouched and has a polished feel to it. This is ideal for first time players or people who finished the game in the past and now are coming back to replay it on newer, more powerful hardware on improved resolution and graphics. STALKER Complete 2009 defined the standards for making S.T.A.L.K.E.R. Mods, and its successful formula has.
Developed by a professional art studio, the weather system in Stalker Complete 2009 is a pinnacle of visual game design. It features work by several artists including challenge winners from conceptart.org (the largest concept art community which produces works for games and movie industries). It’s based on the same elements and principles found in representational art such as aerial perspective, composition, balance, and color theory, to name a few. The key features include: • Natural multi-phase day and night transitions, based on daily observations, photographs, and studies by artists from Dolgov Studio. • Vast distant views, creating large open world around the player. • New multi-phase moon design authored by Dolgov Studio. • Proper sun travel according to date () and geographic location (Ukraine).
• Enhanced High Dynamic Range lighting and Sun effects (including realistic sunsets and sunrises). • Increased weather cycling. • Different types of storms, fast and slow. • Wet surfaces during rain. • High resolution nighttime constellation map. • Improved water animations.
(authors:, Argus, Trojanuch, Sergy172). This mod takes full advantage of Shader Model 3.0 and introduces advanced shader technology first seen in the game “Crysis”. This tool allows creating close-to-life illusions of true relief and depth, in addition to adding rendering techniques creating an enormous difference in the way the game looks.
Improvements include: • Parallax Occlusion Mapping - Gives 2D textures the illusion of 3D geometry, most visible on surfaces such as brick walls. • Screen Space Ambient Occlusion - A shading method that approximates the way light radiates in real life, creating soft shadows in corner-type places with a difficult lighting sample. • Depth of Field - An effect that creates a gradual decrease in sharpness determined by the subject distance. For example, a distant landscape will appear blurry when compared to closer objects. • Motion Blur - A streaking effect frequently used to show a sense of speed when the camera quickly moves around. • Particle system - Enhanced rendering of fire, explosions, smoke, muzzle, sparks, falling leaves, anomalies, fog, and more. • Water Shaders - Improved water effects ported from S.T.A.L.K.E.R.
• Fire Dynamic Lighting - Fire now illuminates the surroundings, casting dynamic shadows. (authors: Sky4CE, Eggchen, ). This mod includes a texture overhaul featuring the “Photorealistic Zone”, a total rework of every texture in game by Argus over a nine month period. Special attention has been given to preserve the game’s original look while the original textures and manually bump-edited files. The textures are heavily optimized to reduce performance impact.